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The impact of online games to the academic performance of the students chapter 2

In the 21st century advance technology influence the gaming industry where the online game's are coming more popular. There are games that only encourage development and improve cognitive operations. Enjoying online games don't have an effect on their grades badly for them shrewdness to limit themselves. Giovanni N. The majority of the respondents played action/fighting games. Aug 3, 2021 · The Impact of Online Game Addiction on Adolescent Mental Health: A Systematic Review and Meta-analysis August 2021 Open Access Macedonian Journal of Medical Sciences 9(F):260-274 The addiction of online games is the reason to stay students stay up all night, the two factors duration and interaction have an impact on visual working memory. According to the. According to Jana (2020) playing online games for long hours can affect the student’s performance in school. THE IMPACT OF ONLINE GAMES TO THE ACADEMIC PERFORMANCE OF GRADE 12 IT STUDENTS IN STI COLLEGE NOVALICHES S. It reviews related literature discussing both the positive and negative impacts of mobile gaming The researchers felt the need to determine the impact of online gaming to students' academic performance and their social behavior purpose of this study is to find out the implications of online gaming tothe academic performance and social behavior of the students. Online gaming is a popular activity among students, but how does it affect their academic performance and social behavior? This paper explores the positive and negative impacts of online gaming on different aspects of student life, such as motivation, learning, communication, and aggression. Overall, all learning skills strategies have a significant impact on students’ performance. The result of the research indicated that there is no relationship between video games and students' academic performance of IIUM University. Through the years, studies have yielded different Studies of Abdolkhaleghi et al. Email: vicente@evsu. It will examine students' gender and age profiles as well as the effects of online Dec 15, 2023 · Online gaming can have an adverse impact on academic performance, particularly if students play frequently and miss class because of their gaming habits. 919). 6 percent). This chapter present some related literature about the impact of mobile legend in academic performance of grade 11 students. The purpose of this study is to investigate whether online games (especially MMOGs) impacted students positively or vice versa; focusing on three elements (time management, social life and emotion). About 10% of China’s more than 30 million internet gamers are said to be addicted (Ko, Yen, Yen, Lin & Yang, 2007). delossantos@evsu. Keywords: Online Games, Academic Performance, School, Students Effects of Online Mobile Games on Academic Performance Online Mobile gaming is one-factor influencing students' academic performance. The low, medium and high levels of online game involvements are defined as an average 1. 1 Objectives of the study The purpose of the study is to determine the impact of mobile games Keywords: academic performance; online learning; mobile games; mobile gaming; distraction-conflict theory 1. 2020-2021 A Research Paper Presented to the Faculty of the Senior High School STI College Novaliches In Partial Fulfilment of the Requirements in Practical Research 2 BY: CCT201 PALCES, KING MJ SANTOS, ANGELIKA KELLY VILLAS, RICHTER ACE DE LEON, ANTOINE ROSS MAHOMETANO, KHARL GUEVARRA Online games may have a positive impact on students, but that depends mostly on the type of games the students prefer to play. Chapter 2 REVIEW OF RELATED LITERATURE AND STUDIES The Effects of Mobile Games on Academic Performance Nowadays, more and more people are starting to use the Internet. The study will be the baseline and can be uses by future researchers about the effect of Online Games not only in SHS students but in other group of people in society. It also examines the demographic factors associated with video game addiction. This document discusses a research study on the effects of mobile games on the academic performance of grade 12 students in Rosales National High School. While class attendance is important to learning, specific Wi-Fi site blockers may be a more effective strategy to keep students on task than strict laptop bans (Hall et al. , work), and leisure-time activities (e. It is considered to be the center around which the whole education system revolves. Gamification has become a common concept in recent years, covering many fields, such as education. It also seeks to compare the academic performance of students who play hundred pesos. Studies have shown that a higher amount of time spent in playing onscreen games can be associated with lower academic performance. Number of hours spent in studying Significance of the Study This study will help the students have an insight on the impact of online games towards their academic performance. The result of the research indicated that there is no relationship between video games and students’ academic performance of IIUM University. games in students performance. Feb 10, 2020 · The findings revealed that majority of the students played mobile legends and spent mostly 2 hours playing OMG for a reason of boredom, and the students’ time spent on playing OMG at home and the type of games that students played at school have significant bearing to their academic performance. was conducted to determine what are the effect of Online Games in student. , friends), extra-curricular activities (e. Number of absences in Class c. The study has determined a Apr 3, 2014 · An advantage of using multilevel modelling analyses is that the relationship between academic performance and video-gaming is allowed to statistically vary across school sites and countries. A sample (n= 418) of students from one private university in UAE was randomly selected, and data were analyzed. While it can positively impact students by improving communication and learning skills, research shows it can also negatively affect academic performance. 8% college students w ere playing ONLINE GAMES AND ACADEMIC PERFORMANCE OF SENIOR HIGH SCHOOL STUDENTS. Buntag, Haide N. This study source was downloaded by 100000839936739 from CourseHero on 05-02-2022 06:05:13 GMT -05: . This study aims to delve Jan 22, 2020 · Result show those males and female ages 19 to 20 found students who often play online games. These types of digital games provide an authentic context for skill acquisition Jackson et al (2008) found that time spent playing games was a negative predictor of academic performance and that those who played video games more often had poorer grades than those who played less. 1 Name (Optional) 1. The impact of excessive engagement with online games on May 18, 2022 · According to the output report, the model is significant at 95% (p < 0. Feb 1, 2018 · To conclude the litera ture review on the im pact of online. Rizal National High School Senior High School In partial fulfillment of the requirements in THE IMPACT OF PLAYING MOBILE GAMES (MOBILE LEGENDS) ON GRADE 12 HUMSS STUDENTS’ ACADEMIC PERFORMANCE OF MARYKNOLL COLLEGE OF PANABO, INC. EFL The analysis of data reveals that learning styles affect academic performance of students. games on vocabulary lea rning, it can be said that onl ine games. By playing it the students get a number of benefits even not realizing that actually it happens. This study aimed to find out the relationship between the level of online learning and the academic performance of BPEd students. What are the attitudes of the Grade 8 students toward online games along the following: 2 Positive attitude toward online games 2 Negative attitude toward online games 3. Read the article Effects of Online Gaming Behaviors on Filipino Students' Perceived Academic Performance through Multiple Regression Analysis on R Discovery, your go-to avenue for effective literature search. Oct 11, 2019 · Prior studies have found positive effects [2,3,22] as well as negat ive effects [1,8] of social media on students’ acade mic performance. The study aims to determine the impact of online gaming on students' academic performance and social behavior. The increasing number of students who are hooked on playing online mobile games (OMG) is alarming 4. 1. Balabat, Charish J. Online media used in teaching are efforts to make improvement or to enhance the quality of teaching and learning process. 389*, which can be interpreted as Low Positive Correlation. 27 hours spent on online games every day. The current study involved a different respondent and approach with focus on the situation of effects of online games in academic performance among Senior High Students in Mount Carmel School of Maria Aurora 30 CHAPTER 3 METHODOLOGY This chapter presents the methodology of this research such as the method used; locale of the study; respondents Jun 4, 2018 · The study by Pantling [20] looked at the effect of online games to the academic performance of students in the College of Teacher Education, and the results revealed that there was no significant In reviewing the research, one major concern appears to be whether playing online games has a negative or positive impact on academic performance, and if so, what the consequences are. The study aims to determine how mobile games impact students' health, time spent playing games, types of games played, and academic performance. Among the respondents, gaming is part of the male and female socio-cultural communication context. We operationally defined academic performance as school attendance and final marks. 045) were found significantly correlated with student's academic performance. cally, the study sought to answer the Mar 1, 2023 · The relationship between parental involvement and students’ academic performance, had a Pearson “r”. Some of them say that they are co-related when some say that they are not. The study also depicts that demographic variables like gender, place of living. academic performance in grade 9. What are the effect of Online Games to their academic performance at school? a. It provides background on the increasing popularity of online games among students and concerns about them distracting from academic studies. The study aims to determine if online gaming is severely engaging students and impacting their academic performance, by exploring factors like peers, family relationships Out of the independent variables being set in the study, the number of hours spent on playing OMG at home (r=-0. Methods: A descriptive research design was employed, and a 2. Objective: The current study aimed to assess the impact of video games on the social behavior and academic performance among females’ medical students at Taif university, Saudi Arabia. 045). Students state that online learning games used in the classroom can motivate them It indicates that the personality of a person while using facebook play a role whether the academic performance can be achieved or not. The class, lack of revision, and unattended homework due to the divergence of focus to online games. For the students, they will know Fig 1. Jan 1, 2021 · performance, teache r s and academic perform ance, students and acade mic pe r- formance, hunger and academic performance e tc. RIZAL NATIONAL HIGH SCHOOL A Research proposal Presented to the faculty Jose P. performance of students in John B. ph. 001) association between study hour and CGPA besides class skipping behavior due to playing games and CGPA (Table 4 ). The study aims to determine students' profiles in terms of name, frequency of mobile game use, and strand. What are the effects of online games in academic performance among Senior High School (SHS) students? Statement of Hypothesis Ho: Online games affect academic performance of Senior High School (SHS) students of Mount Carmel School of Maria A questionnaire was used to collect data about students' gaming frequency and students' academic performance. It seeks to assess the impact of online gaming on students' academic performance and social behavior. 1 Objectives of the study The purpose of the study is to determine the impact of mobile games Abstract. On the other hand, scientific studies have shown adverse outcomes based on the user’s preferences. According to Granic, Lobel, & Engels (2014) online games or video games are much known in the part of almost all children’s and adolescents’ lives. , 2000). This paper focuses on the impact of online games among Malaysian undergraduate students. PAUL Online games influence many Filipino students in many ways. Because of technology, new things were created that sustains and lightens human work. the impact of playing online games on students’ academic performance. The study aims to determine the effects of social media Sep 12, 2023 · 2. 039) and commonly played OMG at school (r=0. It Online games have caused serious health problems in China (BBC, 11 2007), Korea (Hur, 2006) and Taiwan (Lee, 2007). Thus, online gaming affects the academic performance of students positively and negatively. that can affect student performance (Hansen, Joe B. 203, p = 0. Monsalud, Irish P Keywords: Academic performance, Online games, Perceptions, Student online gamers. 1 Gamification and Game Elements. Aiming to find the impact of playing online games on students’ academic performance. Online media use gives a positive and a negative impact on student’s academic. Methods Using a descriptive design technique and a quantitative kind of survey questionnaire issued to Taguig City Online games have an impact on social growth as well. Nov 1, 2021 · It is also a way to unwind from academic stress. The study also aims to determine how often students play online games during their free time and how focused they are on 8 CHAPTER 2 Review of Related Literature and Studies Related Study (Foreign) As of today, most people relate online games to low academic performance. et al. Mar 6, 2018 · College and university leaders hesitate to use digital games at the postsecondary level because of insufficient data on learning outcomes, assessments, and academic performance directly linked to digital game-based interventions (Kanthan & Senger, Citation 2011; Vandercruysse, Vandewaetere, Cornillie, & Clarebout, Citation 2013). Cornillez Jr. because were in modern technology The document summarizes research on the effects of online gaming on students' academic performance. Specifically, it investigates the relationship between the number of hours students spend playing online games and their average exam scores. Class Participation b. The Effect of Online Games to the Academic Performance of First Year Students of Smcl in Year 2010-2011 (Completed from Chap. The factors included social relations (e. 000), and there is a strong correlation between 95. spent playing online games, indicating a potential impact on students' grades [22]. A Quantitative Research Proposal presented to the Faculty of Senior High School Department Initao National Comprehensive High School Initao, Misamis Oriental in partial fulfillment of the requirements in Practical Research 2 Aba, Quennie B. Lacson Foundation Maritime University - Molo, dy intended to explore and det. There were more boys than girls-respondents. edu. An article entitled “Epekto ng paglalaro ng online games sa kabataan” (Disyembre 04, 2019) says that online games have a lot of negative impact on the student or youth. 4 percent) and 106 girls or (48. 2 Consortia Academia Publishing (A partner of Network of Professional Researchers and Educators) Impact on the academic performance among hospitality management students in Taguig City University 1. Online gaming is hugely popular with children and young people. Further, use of social media increases collaborative A questionnaire was used to collect data about students' gaming frequency and students' academic performance. , AH26, Panabo City, Davao del Norte, Philippines In Partial Fulfillment of the Requirements for the Practical Research 2 Subject for the Nov 6, 2023 · Purpose: This study investigated the effects of online gaming on the academic performance of students of DEBESMSCAT-Cawayan Campus. 3. Harb and El-Shaarawi (2006) found that the most important factor with positive effect on students' performance is Parental Involvement. 203, p=0. There were obvious implications of the effects of online games on the academic performance of most of the students whereby their subjects’ grades were deteriorating. are an effective and motivating way to teach vocabulary in. As time passes by, technology continues to evolve. 62 weighted mean. The concept does not assume that games are developed, but the game mechanics and elements are used in non-gaming contexts to engage and motivate users, promote learning, and solve problems (Enders, 2013; Kapp, 2012). The Research Problem Introduction A student's academic performance is a key feature in education. (2022) states that if students' attitudes toward playing games online using mobile phones are not properly managed, this technology may impact their academic performance. Jan 1, 2023 · Article on Effects of Online Gaming Behaviors on Filipino Students' Perceived Academic Performance through Multiple Regression Analysis, published in on 2023-01-01 by Phoebe Nicole Arreola+4. Hence, the students' time spent on playing OMG at home and the type of games that students Jan 9, 2020 · The gamification of education can enhance levels of students’ engagement similar to what games can do, to improve their particular skills and optimize their learning. On Respondents’ Profile, out of 218 pupil-respondents, there were 112 boys or (51. Second, are the online gaming sites followed by adventure & RPG Games, puzzle games, simulation, social networking sites and the last is the card games. Researchers suggest to develop Also, the kind of online mobile games played by the students at school obtained a significant and direct correlation with academic performance (r = 0. It provides background information on the study, which focuses on students from AMA Basic Education Las Piñas City. Jan 1, 2018 · Digital games have been found to promote students’ confidence, satisfaction, interest, and e ort (Keller, 2008 ). The link among the user’s characteristics, executed actions, and the game elements is still an open question. Download Effect of online games in academic performance of students and more Qualitative research Thesis in PDF only on Docsity! THE EFFECTS OF PLAYING ONLINE GAMES ON ACADEMIC PERFORMANCE OF STEM 12 STUDENTS AT JOSE P. 8% of the learning skills and students’ performance (r2 = 0. Of the ten negative effects of playing Online Games to the Academic Performance for the SHS Students of MARTNSF, the students noted 1 items as Agree, Item #1, states that they experience neck pain, shoulder pain and headache in too much playing online games which obtained the highest rating of 2. With games studies established as an academic discipline, ludologists have determined - although not always agreed upon - what exactly computer games are (not), particularly vis-à-vis what were often felt to be somewhat intrusive attempts on the part of literary and Jul 8, 2022 · The current study attempts to bridge a gap in knowledge by creating an appropriate conceptual model to explore whether gamification is an appropriate strategy for helping students to perceive themselves as having greater self-efficacy which will affect their academic performance, taking into account the moderating effect of the participants’ gender and age. The results show that 1) student’s learning motivation is categorized high, 2) student’s academic This document is a research paper presented to the faculty of The Lewis College that examines the effects of mobile games on the academic performance of grade 12 students. For purposes of clarity, in the rest of this thesis online games will also be referred to as "Massive Multiplayer Online Games" or "MMOG". 188, p=0. Is there a significant relationship between playing online games and academic performance of the students? ST. Y. Anand (2007) discovered a negative correlation between the amount of time spent playing online games and students' GPA and SAT scores in one study. This paper tried to review the negative effects of on-line games on students’ tutorial performance. The preponderantly male Jul 27, 2023 · the impact of parental level of income on students’ academic performance in high school in Japan and the findings revealed that greater academic achievement for a student is attained by DOI 10. The document discusses a research paper that examines the effects of playing online games on the academic performance of Grade 12 Humanities and Social Sciences students in Sapa Anding National High School. Kurt Garcia1, Nelson Jarabe1, Jessie Paragas (2018). 1 Introduction. value of . A questionnaire was used to collect data about students' gaming frequency and students' academic performance. don"t affect learning styles. There is a significant ( p < 0. Students state that online learning games used in the classroom can motivate Aug 21, 2020 · The data is analyzed by descriptive statistic method and pearson product moment correlation. Study revealed that online gaming has a huge impact among them regarding their academic performance which led them to poor or low grades and physical distress as well. interfering with important reaction of out-game life actions, such as academic performance, health and social life. The research aims to determine if Jun 30, 2021 · The current study aimed to assess the gaming behaviour of school and college students during lockdown, to study how online games influence the student's academic performance and social behavior This study examines the impact of online gaming on the academic performance of grade 12 students at Xavier Ateneo Senior High School. Excessive technology use may affect academic performance, relationships, as well as overall development among youth. The paper also provides some recommendations for educators and parents to help students balance their What are the demographic profiles of the respondents in terms of: 1. It provides background on the issue, outlines the study's objectives and research questions, and reviews related literature. The majority of research by psychologists on the effects of “gaming” has been on its negative impact: the potential harm related to violence, addiction, and depression. , 2020 ). This study concluded that social media usage has a positive effect on students' academic performance [9] Another study conducted on adversity world created by the online games for them to feel superior and strong even in their weak physical condition. ph Online games have an impact on social growth as well. 2 Age 1. A Quantitative Research Paper Presented to the Faculty of Senior High School of Maryknoll College of Panabo, Inc. 30. g. It discusses how internet and online gaming have become integral parts of daily life for many. TV/Electronic games does not occupy students learning hours and it has no negative effects on students learning records. 30 students were selected randomly from each kulliyyah as the sample of the study. Research studies shows that students’ performance depends on many factors such as learning facilities, gender and age differences, etc. Each student’s learning skills and their impact will be Jan 1, 2018 · As students worked more collaboratively, based upon course expectations, their perceptions of their participation in courses and engagement in their learning was increased (Duderstadt et al. Based on website categories has been used by students, it was found that downloading and online games are the two web categories of usage affecting students' performance with CGPA between 2. THE PROBLEM AND ITS SETTING. II. By the beginning of the second decade of the 21st century, computer games have long discarded the stigma of media non grata. At the same time, online games have become extremely popular among the young generation thus leading to the proliferation of online game addiction on a global platform (Iowa State University, 2014). Madridano Artchelle Garnet Y. 9% of the survey respondents said they spent more than 4 hours on online games, which suggests that online games may be the reason why college students stay up all night so often. ) and phrases si nce the study papers are of different topi cs and Feb 1, 2024 · the virtual reality of video games, some behavioral impulse shows beyond the control and negative psychological damages happen. Email: giovanni. , playing video games). According to Kassarnig (2018), students' academic The findings concluded that TV/Electronic games has no negative impact on students’ academic performance. study 88. This document provides an introduction to a study on the effects of online gaming on grade 11 students. The Impact of Online Games on Learning Achievement Decreased Academic Value of Students Students who cannot regulate or control their learning environment at home, often indulging solely in playing games, inevitably face consequences affecting their academic performance. Analysis of Variance was used to measure the significant difference between the academic performance of the pupils and the hours spent in playing computer games. (2006); also allowed that rate of playing computer games has negative correlation with students achievement; while other research (Durkin and Barber, 2000) showed that there is no negative Social media has become an integral part of students' lives. The paper reveals that boys tend to play games more than girls, and the most common age of players is 15-18 years old. 1 to 3) CHAPTER 1. The purpose of the study is to determine the impact of mobile games to the academic performance of the hospitality management students and to identify the relationship between the students gaming profile and academic performance. 3 Sex? 2. 00 to CHAPTER II REVIEW OF RELATED LITERATURE AND STUDIES This section contains various literature and studies coming from different books, websites, articles, and other references to serve its purpose in helping the researchers with their study, which is to analyze and determine the effects of online games to students, particularly on their academic May 17, 2022 · The purpose of this study is to find out the implications of on-line gaming to the academic performance and social behavior of the students. It is in this light of this study to assess the level of impact of online games to the: (1) health aspect, (2) social aspect, (3) intellectual aspect, and (4) academic performance of chosen BPED students at Sultan Statement of the Problem The purpose of this study is to determine the Impact of Playing Online Games Towards the Academic Performance of the HUMSS – 12 Andres Malong students in Alaminos City National High School. On the other hand, the number of hours spent at school, commonly played online mobile games at home, reasons for playing, and attitudes on playing an online mobile game show an This document discusses a study on the impact of mobile games on students' academic performance. The average of hours that the pupil-respondents played is three to four (3-4) hours in a day. Specifically, this study aims to answer the following questions: 1. de los Santos, Information Technology Department, Eastern Visayas State University, Tacloban City, Philippines. 2 Aim of the Study The purpose of this study is to formulate a theory as to what causes Nov 23, 2020 · This also supports the finding of Chen and Tzeng that on-task academic Internet use is beneficial to academic performance while online games are not. Academic performance declines when minimal attention is given to study. The study entitled " Effect of Online Games In Students Performance In School". , 2002 Jul 17, 2023 · There were obvious implications of the effects of online games on the academic performance of most of the students whereby their subjects’ grades were deteriorating. 34 hours, 4. These types of digital games provide an authentic context for skill acquisition Prolonged use of video games resulted in addiction that had an adverse impact on the social behavior and academic performance. Excessive social media use is linked to poor sleep, increased anxiety and depression, and lower motivation among students. This result reveals Nov 23, 2023 · The finding revealed that 80% of students played online games, male students played than female students, interested playing games were war games driving games and puzzle games. 2. Through the years, studies have yielded different results. Within the present data, there was relatively little variance in the relationship between videogame use and academic performance across countries and schools. It’s recommended that students should be allowed to engage in TV/Electronic games as it has no considerable Mar 15, 2023 · PDF | On Mar 15, 2023, Jefferson Marcelo and others published Mobile-games: Impact on the academic performance among hospitality management students in Taguig City University | Find, read and cite As of today, most people relate online games to low academic performance. 84 hours and 10. mh xr hz fo os vn yy jt mo ml